/* Released under GNU GPL v3 open source license. */

/* This is a theme variant, so only colors along with few things are configured. */

/* Area specific */
	/* Main */
		/* Game */
			/* Terrain */
			.Terrain {
				background-color: #302000;
			}
			.Terrain.Ahead {
				color: #FF80FF;
			}

			/* Characters */
			#GameChaserBalloon {
				filter: drop-shadow(0 0 0.5px #FFFFFF) drop-shadow(0 0 0.5px #FFFFFF) drop-shadow(0 0 0.5px #FFFFFF) drop-shadow(0 0 0.5px #FFFFFF);
			}
			#GameChaserBalloon .Ctrl {
				background-color: #402050;
			}

			/* Textbox */
			#Textbox_Game {
				color: #FFFFFF;
			}
			#Textbox_Game.HasTypo {
				background-color: #FF0000;
			}

			/* Stats */
			#Ctnr_GameStats {
				border-radius: 5px;
				background-color: #404040;
			}

			/* Speed */
				/* Tape */
				.Tape {
					background-color: #404040;
				}
				.TapeScale {
					background-color: #FFFFFF;
				}
				.TapeNumber {
					color: #FFFFFF;
				}

				/* Additional indicators */
					/* Other speeds */
					#CtrlGroup_GameOtherSpeeds #Ctrl_GameDangerousSpeed {
						background-color: #FF4040;
					}
					#CtrlGroup_GameOtherSpeeds #Ctrl_GameAvgSpeed {
						background-color: #00C0FF;
					}

					/* Speed trend */
					#Needle_GameSpeedTrend .NeedleFg, #Needle_GameSpeedTrend .NeedleArrow {
						background-color: #00FF00;
					}

				/* Balloon */
				#Ctrl_GameSpeedBalloon {
					filter: drop-shadow(0 0 0.5px #FFFFFF) drop-shadow(0 0 0.5px #FFFFFF) drop-shadow(0 0 0.5px #FFFFFF) drop-shadow(0 0 0.5px #FFFFFF);
				}
				#Ctrl_GameSpeedBalloon > .CtrlGroup > .Ctrl {
					background-color: #000000;
				}

			/* Altitude */
				/* Balloon */
				#Ctrl_GameAltitudeBalloon {
					filter: drop-shadow(0 0 0.5px #FFFFFF) drop-shadow(0 0 0.5px #FFFFFF) drop-shadow(0 0 0.5px #FFFFFF) drop-shadow(0 0 0.5px #FFFFFF);
				}
				#Ctrl_GameAltitudeBalloon > .CtrlGroup > .Ctrl {
					background-color: #000000;
				}
